Seasonal survival · Java and Bedrock

It all starts on sixteen blocks.

Your team starts locked on a 16 by 16 plot. Deliver resources to unlock the plots next door. In week 4, the walls come down.

Opening Closed beta in the works
Example: four teams after a few days.

A season lasts eight weeks

Then the world is archived and everyone starts over, on the same starting line.

  1. W1 to W3 Unlocking
  2. W4 Opening
  3. W5 to W7 Free survival
  4. W8 Finale
  • Unlocking

    Each team grows its territory, plot by plot. Every unlock costs more than the last. A public leaderboard tracks the race.

  • Opening

    The walls come down. Teams meet their neighbours.

  • Free survival

    Trade, alliances, big builds. The land you unlocked stays protected.

  • Finale

    A closing event, then a new season begins.

What money can’t buy

  • Free to play

    You own the game, you can play. Nothing to pay to get in.

  • No advantage for sale

    The shop will sell looks: name colours, effects, titles. A player who pays nothing can finish first.

  • Your land is protected

    Nobody breaks your builds. Every block placed or broken is logged, and griefing gets rolled back.

On PC, console and mobile

Java on computer, Bedrock on Switch, Xbox, PlayStation, phone and tablet. Everyone plays in the same world.

How to join